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Unreal Engine 4.11 Released with VR and Other Improvements

Unreal Engine 4.11
Epic Games has released a new update of its Unreal Engine 4. Unreal Engine 4.11 carries tons of new features and VR/non-VR improvements.

Epic Games, the makers of popular gaming engine Unreal has released a massive new update. Unreal Engine 4.11 brings tons of new features and performance improvements. Continuing to push towards Virtual Reality, Unreal Engine 4.11 brings improvements to VR rendering and support for latest SDKs.

Unreal Engine 4.11’s most notable VR-related improvement is Instanced Stereo Rendering. With Instanced Stereo Rendering, the engine renders both eyes at the same time, significantly improving CPU performance, and improving efficiency in the GPU. Epic claims this improves CPU and GPU performance by 14% and 7% respectively.

Unreal Engine 4.11 VR Improvements

Other notable improvements in VR includes upgrades made to VR Head Mounted Display camera systems. Update 4.11 includes improvements in latency and a simplification of the system for VR developers looking to track headset position.

Unreal Engine 4.11 also improves DirectX 12 support. The update will allow better CPU utilization while generating rendering commands in parallel, says Epic. Apart from this, the update also adds experimental support for DirectX 12 on Xbox One.

As noted before, UE 4.11 is a massive update. Head over to the announcement by Alexander Paschall to read more about it.